

Note: Players with a Gamepad connected to a mobile device can try TRUE SKATE™ real-time controls and skateboarder now via the App Store or Google Play. “The current state of the skateboarding physics feels great! It did take 10 years and the support and patience from over 28 million TRUE SKATE™ mobile players. What is the current state of the Early Access version? Take-up from Early-Access players will define the scope of capability and content including scale of the environments, characters, skateboards, shoes and apparel.” The character animation system will evolve, including more gesture based animations enabled in the Replay Editor. Initial feedback from mobile players is they want to continue to record their lines on mobile but are excited at the potential to edit in HD when they get home. “The physics, animations and controls will continue to evolve for the Full Version, Gamepad controls will be customizable to suit style and real-time touch controls available for mobile players. How is the full version planned to differ from the Early Access version? Plus ensure the replay editor is equipped with expected capability.” Our short-term focus is to iteratively evolve the physics, animations and Gamepad controls. Scope will include defining controls, capability and content required for the Full Version. “We will define initial scope of the Full Version at the end of this year, based on player take-up and feedback. Physics controls mean there are many different ways to play the game so we want your feedback!”Īpproximately how long will this game be in Early Access? The core gameplay is FUN and challenging enabling players the freedom to do what you want, when you want, so we want to get the game in your hands. TRUE SKATE™ real-time touch (mobile) controls have been ported to Gamepad with a skateboarder added to the board. “We want to work with players to understand what controls, capability and content are required for the Full Version and focus on building the true skateboarding sim together.
